We definitely went overboard on this one in many aspect lol. Almost three days was spent just tweaking the plane movement, around twice that just making the enemy AI actually works, and there wasn't a lot of time left to put it all together. A checkpoint system would've made testing a lot easier too. As for making player think there's just gonna be waves of mooks...that was kinda intentional (teehee), but you do have a point about sprinkling story bits here and there.
-Sparty
Thank you for the constructive comments! We might be abit too excited with this one..ehehe. Agreed on the check point and the controls. As for the art side of things, I do think that I should consider the increasing sizes of the units, to make the aircraft more readable and easier to track as well. That being said, I can't thank you enough for taking the time to play our game! We really want it to stand out! Thank you!
-MrMcDerp