I liked that you had a simple concept and executed on it without it getting too bloated. For a game jam its a perfectly simple idea that is well done. As you get more practise you could extend with new ideas and concepts but as it is its still a good small experience.
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I really appreciate your saying this—that's exactly what I was aiming for! Since I'd never coded anything without following a tutorial precisely, while I tried to develop this with care, I really focused on the idea of a minimum viable product. Even with a tiny scope I encountered so many new things and it taught me a lot.