I liked the tactical aspect of having to move the towers and the different speeds they moved at. I'm not sure if the fact they could get stuck on each other was intentional but also added an extra strategy layer for me. The art style is great too.
Thank you so much for playing! Actually the "getting stuck" part was supposed to be rewritten, as the towers can only walk straight path. Originally was intended to have basic navigational abilities, but sadly didnt get time to refine the movement. Thanks a lot for your feedback :P