Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yeah, I get what ur saying. And to a margin, yes.  What I was getting at, was that if I'm stuck playing asset flip games, my time is kinda wasted in terms of playing actual games. I might not get to the game I would have liked or rated the highest. Beginner or not, there should be some kind of effort made. They're not gonna win by simply posting nonsense and claiming it their own. It's overall bad for them and the others. I actually kind of like to play beginner level games that may not have the polish, but have the spirit. Might actually get a higher score from me that way. Then again, there is the "report" button if foul play is suspected. That should be enough for sorting it out.
(Just my opinion here as well :) )

Yea I see what you are saying. It is a shame that so many games turned out to be asset flips.

I do tend to just play a little of a flip game just to see if there is any effort but most times i don't see enough.

I also agree with what you say about beginner level games. They can be fun if you look beyond the bugs or bad code etc and even inspire your own ideas.

Do you think they should of said no templates? or made it clear that a game has to have a certain amount changed or added for it to count?

(1 edit)

I think asset flips are explicitly prohibited in the rules. But somehow these remaining ones have either found a way around, or yet undetected. The focus being on "just" an asset flip. I suppose we'll see if some are still dropped when the judges period starts.

I think templates are ok, when used properly within the rules.