Wow! I really enjoyed the style of gameplay you’ve created here, everything feels great, and I’d love to see a finished product based on this project in the future, it’s very promising. For future development, it would be nice to include some cutscenes to add more about the story context, and perhaps a soundtrack that fits the mood a bit more. For example, I thought the rat boss music was really well done, but there was a long silence when it ended before it started again, and maybe it was a bit too loud compared to the rest of the game's music, but it's a good example of what fit the game :)
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I'll try to explain it as best I can. I think the main theme is good on its own, but I feel like it's missing something. To me, it evokes the desolation of the protagonist being the only survivor of their anthill, but it could use a bit more drama to fully match that emotion. On the other hand, as I mentioned, the rat boss theme seems to capture those mixed feelings more effectively. I hope I’ve explained myself well!