The file was updated, same place to download.
Viewing post in Slither Pro - Commodore 64 comments
Nice, thanks for implementing. One suggestion more, for future versions of the game. The shield is on the Commodore-Key, i saw. It could additionally also be on Fire-2 (Pot-x) and also on Space-bar. The reason, this might make sense, is, that there are some controllers for the C64, that have a Fire-2 button (ArcadeR joystick, Cheetah Annihilator joystick, etc). And there are also some adapters, that allow you, to have the Space-bar (respectively the Fire function on joyport-1, which has the same function as Space-bar in alot games) on a button on a connected MegaDrive controller for example, such as the GenAssister, which connects to both joyports of a C64 at once, etc. It's very good for many shooters, that have a function on the Space-bar. If the Shield function in Slither could be triggered by Space-bar and also by Fire-2 (Pot-x), this would cover all of these different adapters and controllers. Then those players, who owns one of these hardware, would no longer have to reach for the keyboard, to be able to use the shield function in the gameplay, but would have this function directly on another button on their controller. Just a suggestion of course, but i think, it would make sense. And the Shield can additionally still be on Commodore-key too. In some emulators it already works very well now, with the current version of the game. More precisely, in those C64-emulators, that allow the user, to remap keyboard-keys to a controller (like for example Denise, HOXS, CCS64). There you can remap either the Commodore-key or the Space-bar (if that happens) to another button on your controller. It's a clear improvement in the gameplay, when you don't have to let go of the controller, to reach for the keyboard, but can do everything at once with one joystick/joypad.