Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I feel like the Cheese Greatest reload window is something a player can consistently manage, but takes you from “play forever” into “the house will eventually win”. Missing a couple of reloads after resuming was enough to derail a 2M+ run. Hard to say it’s worth the risk if I’m just chasing points. Also, a bunch of cheesy achievements to chase or somethings to unlock with points would be amazing. 


Here are a few power-up ideas: 

Git Gouda or Jack Wick: some kind of growing the customer points multiplier for every 10 (or whatever number makes more sense) consecutive perfect reloads you have currently comboed when you’re in Cheese Greatest. 

Cheese Wax Wings: combo your next 100 customers and get 2x their points, -3x those points if you don’t.  Inspired by taking Cheese Greatest too lightly and getting humbled 😅

Jean Parmesan:  Karen has a chance to be so happy after a perfect grind that she gushes to your manager. Complete the direction sequence for double points? Maybe you just have to crank some ridiculous amount of cheese instead of the mini game? I’m mostly just want to reference this bit in some way: 
https://youtu.be/Sx6qfur2Cuc?si=EGmTBPb-YZlmryLC


Cheddar luck next time: forgive one mini game that will get you fired otherwise. Helpful if you up the stakes on Karen or the clown.


Modifiers with no name:

Bonus points for pressing b on the first frame or 2 that qualifies as perfect 

Bonus points for, but rising score quota for the shift or you’re fired

More varied timing on the cow mini game in exchange for bonus points for completing it successfully

Clown mini game always triggers 

Good to know about the Cheese Greatest mod. We could definitely make the bar ever so slightly larger to balance that better. Really appreciate your thoughtful feedback.

Achievements are high on our priority list, but we’ve been really busy on getting the new difficulty modes in and trying to fix the elusive memory leak you’ve run into. These ideas of yours are definitely going in our backlog for future updates. Your modifiers ideas are really good, and the puns are fantastic haha

The Cheese Greatest reload window is fine, but as a score centered game, I think there needs to be some pressure on the player to take on that kind of risk as a requirement. For instance, you could limit the total shifts in a game or remove the “Stay Employed” and reroll option after some number of rounds to make the more risky options mandatory. Without that I can settle on a build where I safely score more slowly, but play indefinitely.