Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I will revisit cursor warmth. I made it so for the opening few seconds the only thing you can afford is cursor warmth. My hope is that by doing so people would figure out how to use the shop in the sidebar and also learn about the tooltips on hover.  If the user has cursor warmth right from the start how do I teach them about it without a tutorial?  

I’m glad that you eventually figured it out. My goal is for the gameplay rules to be discoverable without explicit tutorial. But I will rethink this and for the full version maybe I’ll put in an optional tutorial that provides more info. 

Reallly appreciate your feedback!