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(+1)

Finally got #1, used slow rapidfire tesla sniper and 4 money archers behind, in round 22 sold archers to prevent zap damage. Rn tesla defies any purpose of 4 team members except for money hats, either it should be nerfed or everything else should be buffed. Also, knockback from sniper completely stops even the fastest units, making it weaker against very fast units would allow for melee playstyles in late rounds. And big ramming bear is very inconsistent, idk what to suggest there.

(+1)

Hi! Congrats on getting number one, we’re really happy you’re that invested in our game! Thanks for pointing out the current meta and balance issues, we are on our ways on releasing a balancing patch soon. We’ll post an update here on itch as soon as it’s ready :)