Congrats for getting up there I’m sorry to hear that, we are aware of some issues like that and will try to fix them in the future. Thanks for playing tho :)
leo schweiger
Creator of
Recent community posts
Hi! Thank you so much playing (you have beaten me many times) and for those suggestions, it really means a lot. Many of your suggestions are already in the pipeline.
The exploding guy counts as alive since we wanted it to be kind of a come-back mechanic. We think its fun when you can get a draw out of a hard matchup.
Funnily enough, we tried implementing the baseball guy in early development, but we cut him from the initial release. Maybe he’ll have a comeback :)
Different damage scaling sounds interesting, well take a look at that, would mixup the current meta for sure.
Anyways stay tuned for future updates, maybe you’ll see some of your suggestions <3
this is awesome,
i love the particles, the screen shake, the glow and everything visual in this game.
i also really like the missle mechanic, and all the little details (for example the point cound ramping up if the enemy dies, etc).
this could really go on forever, it would be nice if it would get more difficult over time.
great job :)