Thanks for your kind words.
I struggled with balancing, it was always either to easy or to hard. probably need some mechanic that allows the player to move more than 1 block every now and then, but moving 1 block was my core mechanic so I didn't really want to change that xD
PS: I was going to publish a web build but I made de game in Godot 4.4 with C# and, as far as I know, web builds aren't supported yet for C#.
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