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(1 edit) (+1)

Ah I've always wanted to remake Minesweeper. Good job!! I liked the particle effects. Also loved the Win 95 style dialogue box.

As I'm crazy, let's see what I can suggest: in the original you had a timer, would be cool to add. Also when you held the left mouse but didn't release, the smiley face would make a scared face until you released the mouse button. Likewise it'd be crosses for its eyes if you messed up :) I think there was also a left+right click or middle button combo that'd insta-reveal squares (I believe another commenter has also referred to this)

Otherwise a lovely implementation with the convenience factors of instant revealing of squares with 0 mine neighbours...

(+1)

thank you very much!

and you are right, I tried to rebuild the old win95 style. I am around since the 80’s as a developer, so what most people see as “ancient” design from stone-age area was already the “modern world” from my point of view :)

Haha, yes I too have a very soft spot for those early Microsoft GUIs. Though I played Minesweeper more on Win 95 I definitely hit it hard on 3.1 and 3.11. So the 'X' button on your dialogue box did feel like a luxury, I agree ;) I miss those happy days of organising stuff in Program Manager, meticulously arranging icons then having either Windows go nuts or a cruel friend / sibling hitting auto arrange...

I remember the excitement of unpacking my first ball mouse - my dad's CPC1640 in 1988... He used to do DBase III and FoxPro stuff (my first job in 2001 was somehow in FoxPro too..! Visual FP at least)