The game is doable, although it seems like you can fail sometimes. Trust me I have fallen off many times during my playtesting sessions XD. It just requires timing and patience. I understand that it can be difficult but there are a set of people that enjoy games like Getting Over it and One Jump Ahead (getting to that point in the end). I do get your point regarding the names of the checkpoints I could just change it from a checkpoint into an item the player can pick up that grants him that +1 jump. But in regards to the reverting to the last checkpoint concept or the saving progress. I wanted the game to be punishing, like that having only 1 jump to use is more of a challenge (this is the point I said I will get back to, I want the game to be a challenge kind of like those rage inducing games. Honestly thank you for being so helpful and giving me great feedback. I will change the checkpoints into an item that just increases your counter of jumps. Have a great day, and once again thanks for being a good sport!