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(1 edit) (+2)

Thank you very much for your comment! I am currently thinking about how to rework the animations from the prologue (I even found an animator for this) I think I will change the animations by the release of the full version. As for the fights, of course I will collect information from your comments and make it a little simpler. It's good that you haven't seen the fight with the spider-girl yet))))))

(By the way, about Lexi, she's also my favorite. There will be a big story with her.)

Thank you in any case, it is very important to me.

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the Arena fight with Draco feels like it might be more fitting as a pure story event and not gameplay. But one idea for improving it would be to keep it uniform with the other fights in the game. I also think it would be a good example fight to so the player what fighting against someone with a Spiritualized/Liberated weapon is like (though I think you might have had it mind that Draco/Drago was intentionally holding back?). I see it like the player has access to Wound Mend at the start, but the first attack Draco uses drains the player's MP and does takes 1/3 of their health, then he does 2 more special attacks after that, also showing them off. I don't know if you play on Welt facing him in combat again, but it would be cool to get a preview of his abilities like that.

One thing I'm wondering is if all the player's friends/wards/companions are going to have similar tasks and quests like the one Welt and Anastasia go on?

(+2)

Yes, all companions will have such quests. As for Welt, he will soon receive his first spiritual weapon. I want to gradually develop his abilities =)