I'm not sure if the "start-with-fancy-assets-and-find-the-game-later"-approach will get you anywhere. Sorry if I'm overly critical, I always loose my filter towards the end of a jam. Yes, the game looks absolutely stunning - but where do you go from here? how do you create a gameplay that matches these optics? or are you satisfied with mainly showing of assets that other people created? I truly believe these hyper realistic assets are a trap for solo developers that will give you an illusion of making a great AAA game but are actually a dead end, not really making you progress as a developer. but that's just my two cents. if you think I'm full of it, that's totally fine.