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(+1)

Hey, thanks for playing. The majority of puzzles are environment based so you need to look at the environment to figure out the code. In the 1.0 release there was little in the way of interaction. For 1.1 it introduced new mechanics so I've got a zip of it here that's playable but I can't replace 1.0 with it (more interactions in 1.1).

Thanks for the reply, I'll give it another try then!