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The space to press the next turn button is so small, I reloaded a few times thinking it was broken. looking at the comments, it seemed people were able to play, turned out, it was a sliver of the bottom of the button that I could press, but not all of it. Something to keep in mind. 

I love card games, so I was excited to play this! I am not sure what the different elements did, but I liked the variation in cards! Something I would want to be different is being able to see the power of each guy without having to hover over them, since when I did hover over them, sometimes the card would get in the way of looking at the next card.

Otherwise, solid game! Good job turning one in for the jam!

Thanks, definitely the problem with the Next Button is a thing. Yeah, i should have design stats positions better.
Cards are Scriptable objects made of 2 scriptable objects: 1 for the background with gives the health, and one for the titan which gives the strength. Then they are randomly created at the start of the game, and it calculates its manacost depending on strength, health and relationship with the card background.
I guess there might be betters way to do it, but thats the one I could imagine. My original idea was trying to move the Titans across the card backgrounds to left or right,  but that was too ambitious.
Thanks for playing!

Sounds like some great ideas! I am not sure if that is the best way, but it certainly works! This was a really cool card game and I would love to see more!