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(1 edit) (+1)

No, actually I commented and on the nexus profile too, but it's good that I register here too, whenever the base mod updates the subdue goes through an update, that's the case, if it's any consolation it's about to come out, here's a sneak peak as our apology for the inconvenience(READ ALL, details at the end):


Enemies currently available for relationships in this closed beta:

๐Ÿช“ Villager (Sickle) 

 ๐Ÿ”ช Female Villager (Knives) 

 ๐Ÿ”ง Villager (Pipe) 

 ๐Ÿ‘น Moonscorched (Ghouls old town) - 2 positions for females 

 ๐Ÿ‘น Moonscorched (Ghouls in the sewers) - 2 positions for females 

 ๐Ÿฆ‰ Owl Cultist 

 ๐Ÿ€ Ratkin 

 ๐Ÿ› Half-Cocooned 

 ๐Ÿ› Mob - There is a chance that one of them will subdue you, in the future they will do it at the same time. 

 ๐Ÿ Beekeeper (in the city, ruined city and in the sewers) 

 ๐Ÿงต Stitches 

 ๐ŸŒฒ Woodsman (see the wiki) 

 ๐Ÿ’€ Heartless One (see the wiki) 

 ๐Ÿฉธ Crimson Father  

๐Ÿบ Rancid the Sergal 

๐Ÿ‘น Revived Ghoul

Deleted 70 days ago
(2 edits)

Except for the fact that we did, in fact, this has already been announced in several places, on the mod's main page on Nexus, in the patch notes here on itch.io and even on the subdue link itself (the one here on the wiki, I imagine you clicked on it) when you click on it, a notice appears that it is being updated:


So I think you might have missed it. Whenever one of the mods is updated, the other goes into maintenance. Subdue is a separate, more complex add-on, so the delay is necessary. But it is already in final testing and being optimized. The expectation is that it will be back in up to a week, all that's left is to finish the racind. We almost there, yeeeee!