No, actually I commented and on the nexus profile too, but it's good that I register here too, whenever the base mod updates the subdue goes through an update, that's the case, if it's any consolation it's about to come out, here's a sneak peak as our apology for the inconvenience(READ ALL, details at the end):

Enemies currently available for relationships in this closed beta:
๐ช Villager (Sickle)
๐ช Female Villager (Knives)
๐ง Villager (Pipe)
๐น Moonscorched (Ghouls old town) - 2 positions for females
๐น Moonscorched (Ghouls in the sewers) - 2 positions for females
๐ฆ Owl Cultist
๐ Ratkin
๐ Half-Cocooned
๐ Mob - There is a chance that one of them will subdue you, in the future they will do it at the same time.
๐ Beekeeper (in the city, ruined city and in the sewers)
๐งต Stitches
๐ฒ Woodsman (see the wiki)
๐ Heartless One (see the wiki)
๐ฉธ Crimson Father
๐บ Rancid the Sergal
๐น Revived Ghoul
Except for the fact that we did, in fact, this has already been announced in several places, on the mod's main page on Nexus, in the patch notes here on itch.io and even on the subdue link itself (the one here on the wiki, I imagine you clicked on it) when you click on it, a notice appears that it is being updated:

So I think you might have missed it. Whenever one of the mods is updated, the other goes into maintenance. Subdue is a separate, more complex add-on, so the delay is necessary. But it is already in final testing and being optimized. The expectation is that it will be back in up to a week, all that's left is to finish the racind. We almost there, yeeeee!