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Hahahaha yeah I have thought of a couple things I can do to prevent gravity making you fall. One is to make the gravity vector towards the middle of the planet, but an easier one I think is to change the collision so that you can't walk up on stuff that is less than a 90 degree angle. Sorry about that.

Thanks for your well wishes and I hope you got something out of the post mortem.

Good note on the skippable splash screens. I have made a note to add that feature in. I actually have a boolean value set when working on it that I can toggle to turn them off, so I don't think about that. In the future, I actually plan on doing background loading under the splash screens, but I can make it skippable anyway and have another loading screen underway. Those (and the menu) are actually structured as plugins that I made so I can drop them into games quickly. But this was actually my first game jam dropping them in as a plugin, and I learned a lot. It also manages all the sound, display, control configuration, volume, etc.

Esc going back to desktop instead of main menu is in fact a bug. Same thing happens if you press B on the controller to dance, because it's also the cancel/back button. I need to turn listening off for the menus when the game is playing. Thanks for the input. It was really helpful.

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I’m happy I could help, and yes the Post Mortem gave me some very interesting insight, so many thanks for taking the time to write it. Also reading your comment, gives me the impression you are very eager and on on a good track to become a great developer. Left you a follow.