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This is fun, and I love the music and art. For me, I wished the rocks didn't need as many hits, it was hard to blow them up in time.

(+1)

Thanks for playing. I'm glad you liked it. I had the same thought around the asteroids also, with 3 objects in short time i struggled with what felt right lol. I will take that into consideration when expanding the game, thank you!

For sure, I really liked the 90s atmosphere in the game. How to balance game mechanics, like how fast can you shoot, how many shots it takes, it's a tricky thing I keep returning to as an idea. It will be interesting to see if anyone else drops in with thoughts on this. From my perspective though I didn't feel so engaged with shooting the same object multiple times, it's because the work to line up the cannon and shoot is done once and then clicking multiple times didn't give a lot more gameplay. I think the game pace would feel faster if things blew up with one hit, and if the space ships blowing up would blow up nearby targets too that would be a fun twist. I figure that would draw players to target them first which would hopefully make their game sessions last longer by killing enemies sooner, and would give players strategy decisions to make, like what is the best target available. Well, whatever you do next, feel free to drop a reply here if you update it and I'd be happy to give it a play as it's a fun game with interesting mechanics to explore :)