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Thanks for the appreciation :). Actually, i wanted to expand the game by adding a cork or cap at the end of the bottle by blasting that out using a puzzle and to jump on top of the bottle and go back to collect a piece and end the game or another idea was to move the bottle as a ship, but due to time constraints, I was not able to implement that.  Currently there is no win condition, i should have added another level once the player had exited the bottle or something similar.