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(+2)

It really needs a trip report, saying how much you mined of each resource, and the time elapsed.

Ideally also the resources spent (tool and boot durability, consumables, etc).

A trip report sounds like a neat idea. I can definitely see how it could be helpful for players who enjoy optimizing their runs. It might work well as an optional feature, something players can choose to view either at the end of a run or from a menu, so it doesn't feel intrusive. Showing things like resources mined/spent, durability used, and consumables would be great. As for time elapsed, since digging in Serenitrove isn't time-based, I'm not sure how it would be helpful to the players, maybe more for speedrunning challenge (how fast they can reach water) or something?

Thanks again for the idea!

I like the optional report idea in general (I particularly want to know how close I am to getting 30 restore cells haha). But if a stopwatch became part of the report , IMO it should definitely be off by default and the option a bit hidden. 

Speedrunning turtles? Sorta funny but doesn't fit the game's vibe! 

I'm interested in the time elapsed in order to optimize time efficiency, not speedrunning (although now that you mentioned it i think it could be cool to try that too).