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Hiya! here are the notes i took as i read this one!

oh baby look at all this GREAT ART. cover piece, items, caretaker, core, map all looking fantastic.

WOW we're really doing real-time on this one! this is crazy. such a cool idea. i'm sweating even thinking about it.

VERY stray thought here, but this is making me think it would be cool to introduce one of those chess timer things into a scenario like this. players hit it when they're waiting for warden input. wardens hit it when they're waiting for player input. that is completely unrelated, but how could would that be? (disclaimer: i have never used one of these and only have a vague idea of how they work) anyway, back to the actual pamphlet!

oh boy. this timer tool is GREAT. i feel like you should make it clear in the text that it is not just a link to some timer website, this is a thing you built specifically for THIS. (i only opened it because i visited the project page and saw the link - i prob wasn't gonna scan the QR unless it was clear it was a Companion Piece)

the name completely tricked me-- i was expecting something more straightforward and instead got taken on a ride. to be clear this is an unqualified compliment! i love it.

areas of interest are bursting with interesting ideas that fit the theme beautifully.

only potential fear for me is a party split might make time tracking painful, but honestly, i'd work around it to run this. its so good.

really cool work here, hit me out of nowhere, and got my brain running on overdrive. fantastic!