Really satisfying game loop. It felt pretty fleshed out for a game jam gam. Possible ideas for expanding:
some procedural levels so you don't know where the enemies are going to spawn.
different enemies with different movement and attack patterns
Thank you very much! We did want to have the enemies spawn in different locations but we ran out of time to implement it with out errors. The biggest issue was that sometimes enemies would spawn inside of objects if the spawner was too close to objects, so we had to opt for set locations so you didn't end up having impossible to kill enemies.