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(2 edits)

Really great game! Loved variation of the enemies which allowed for strategies (e.g. the yellow ones were a MENACE at the beginning, but once I figured out the right placement they were easy to beat).

One problem I had was collection of pills/money. From what I understood the cursor was too small and difficult to find, plus collecting each of the pills individually becomes a bit of a tire especially when the de-spawn time of the pills is so short

Also the waves seemed to stop ramping up after a while? Perhaps it needs to ramp up faster?

A last thing might be the injections, I wish they had some sort of clear labelling so I knew what they did!

Otherwise it was a really good game and would love to see more done on it!

Yep, the chop chops are very annoying but also pretty funny! And the thing with the cursor is a weird webGL bug that I wish I could have fixed, it actually worked great when I tested in unity and the pill collection system I have no good excuse for, I just didn't think that thru at all. But thanks for taking the time to leave a comment and for playing the game, I actually never expected so many people to play my game!