Hiya, here are some notes i took while reading this one!
I love the presentation of "We" -- wonderfully alien in design while still being legible. The compel and corrupt actions nail the horror just right for me.
the radiation weakness is really cool, and it makes me imagine a cool/scary/tragic result where players purposely irradiate themselves to beat the fungus. maybe the "bravely marching into radiation" is too top of mind because i rewatched chernobyl recently, haha.
the telegraphing of the weakness that comes from contaminated characters getting radiation is great touch!
cool stuff here!