Thank you! With more time, I definitely would make perks more obvious as to what they are but had to rely on players figuring it out for themselves, which is not great for a game jam to be honest but I just didnt have time to do something I would of been happy with. Basically green is good (unless you have the better guns and go back to a pistol), blue/purple is electric type abilities and red is bad. Will definitely improve this area if I continue working on the game post Jam.