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(+1)

I can't speak for the rest of the team here, but I will have to let you down.. I at least won't be taking this project further, I have another huge project I am working on that is quite unannounced (actually working with the same artist from this project), that will be a full blown Steam Game, Kickstarter funding and the whole works. I wrote a lot of this code in haste, and with 0 intent of trying to figure out how to scale it. 
It is MIT Licensed and on GitHub! 

No worries. Best of luck on the project you're working on, and thank you for sharing the code on GitHub.