I got 13757 which I thought was pretty good but I see people here posting scores of 57k and I feel like I need to get back in there and have another go. It's a great bullet-hell style game. One of the things thats hard about those games is to get the scaling feeling 'just right' but in my opinion you managed to do it really well here. I enjoyed the screen shake and the variable sounds when things started getting chaotic. Obviously you fit the theme really well too. The only gripe I have which was a bit of a detraction from the experience was that I was using keyboard and mouse to play, which felt very comfortable and natural, but this game needed loads of clicking so when I would get the level ups they would flash up and I would randomly click one pretty much instantly - so I have no idea what power-ups I got! Maybe you'd be able to get around that by having to make the player hold the button down for a couple of seconds in order to get their powerup? Something like that. But overall its a really fun game and I hope more people turn up to play it because its a great experience. Really well done.
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I'm glad you enjoyed the game. A delay or confirmation would probably be a great idea for the upgrade system to prevent that issue. I wanted to have a larger pool of upgrades but ran out of time to it puts the three upgrades in a random order. The reordering even throws me off sometimes when I select them too quick. If you find the experience too click heavy you should be able to hold the mouse button to fire continuously.