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(+1)

THEME wise, you've got a nice idea here - I like the idea of being caught in a bottle holding a miniature ship. I like that you have little pirates running around and I like that you've made these assets all on your own - producing art work at any level (especially if you are not an artist) is always challenging. So good work on this and the setup.  I think a few things to consider would have been:

  • Make the bottle WAY bigger to there is more to explore.
  • Add a ship that has a door and that way you can create another level or two inside the ship
  • Like someone else said, find a way to kill the pirates, even if it means just jumping on their heads Mario style. 
  • Add some cool music - these jams always have composers in the forum that are looking to collaborate. 

Good luck and see you next year hopefully for another GameDev.TV jam.

(+1)

Thanks a lot for your constructive feedback and suggestions. I actually wanted to expand the game by adding a cork or cap at the end of the bottle by blasting that out using a puzzle and to jump on top of the bottle and go back to collect a piece and end the game or another idea was to move the bottle as a ship, but due to time constraints, i was not able to implement that.