Thanks! I really wanted to have a rocket launcher or something in there myself, but between the need to find the assets (there wasn’t one in the handy pack of guns I used for the others) and work in the events for a rocket projectile there just wasn’t time. The other possibility that occurred to me was having each level up nuke everything nearby, but that would probably have meant rebalancing the enemy spawn rate to fill the area a bit faster afterwards. It’s definitely something I’d like to incorporate into GUNWIZARD: RELOADED if I do a post-jam version, though!