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You managed to take a smart gimmick (walking takes money) into a very solid and well structured game. The level design and art is perfect and helps highlight the bleakness of working to live. Great game.
As a small coment abut gameplay, maybe I got a bit lost trying to find the thrash cans. Maybe add a bit more so I can miss some?

Hm that’s a good idea, I’ve had a few people say the crosses on the map helped know where not to look anymore but that doesn’t seem to be enough so if I can do it in time I’ll try and add a few to make it less annoying to get them all, thanks for the feedback!