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No problem. Question for the pitch are you using "RandomInRange" or "RandomFloatInRange"?  If you are using "RandomInRange" that's why it sounds weird,  "RandomFloatInRange" is the right one to use.

(+1)

RandomFloatInRange(0.95,1.05)

I do think I tried random in range first and that was probably where the weird sound was coming from. I'll try a wider range with FloatInRange and see if it offers more variance and still sounds fine. Thanks :)