No problem. Question for the pitch are you using "RandomInRange" or "RandomFloatInRange"? If you are using "RandomInRange" that's why it sounds weird, "RandomFloatInRange" is the right one to use.
I do think I tried random in range first and that was probably where the weird sound was coming from. I'll try a wider range with FloatInRange and see if it offers more variance and still sounds fine. Thanks :)