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Thank you. I dabbled with the shooting sound, honestly 1.2 was sounding horrible, like it didnt sound like a pitch, almost a different sound which then didnt sound right at all .. So although I wanted more better variation for the reason you suggest, its basically between 0.9 and 1.05. Hopefully get a better version in the future, thank you for mentioning it :)

No problem. Question for the pitch are you using "RandomInRange" or "RandomFloatInRange"?  If you are using "RandomInRange" that's why it sounds weird,  "RandomFloatInRange" is the right one to use.

(+1)

RandomFloatInRange(0.95,1.05)

I do think I tried random in range first and that was probably where the weird sound was coming from. I'll try a wider range with FloatInRange and see if it offers more variance and still sounds fine. Thanks :)