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It's cool and exciting!

It would be great if, once the core is destroyed, no more enemies spawn there — since there's nothing left to protect.

(+1)

You are right. 

The problem when I developed the spawner system I didn't take account of interruption (skip wave if core is not there), I had plans to do that, but there was other bugs needed to get fixed. 

This was my first attempt in developing structure building system and simple combat system . My most focus was in making the player fun and smooth with the limited sprites we had. I wanted to have special move for the player too, but there was not enough sprite for the character.

I'm glad you enjoyed it.