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(+1)

Amazing!  Fully formed game.  Very satisfying destruction.  I really like the level selection method - starting from the beginning each time was a little time consuming, I'd prefer to start from the level I just completed, but I imagine you didn't do that because the levels could be completed in an order.  Great voice acting too.  I liked how there were comments while playing, but I couldn't quite hear the voice over the sound of the destruction (at default volume levels).  What would you add if you had more time?

(+1)

Hey thanks! Yeah, I was kicking myself for not adding a more proper audio system by the time we added the voice acting last minute because I didn't have an easy way to reduce the music or sfx volume when the voice acting started. 


If we had more time I think we probably just would have polished a bit more and maybe added more levels and more interesting mechanics. I considered explosives and some spreading fire. Also last minute we added a performance fix to turn off the destruction after a set time and If we'd figured that out earlier we would have done an open world instead of levels as that was the original plan with a simple quest system. 


Thanks for playing!