really happy to see you here again as well - your games always have a unique flavor and this time was not different - I smiled the entire time while playing, because the combination of the goofy yet unsettling artstyle and the unconventional control scheme felt humorous and engaging right from the start. I must admit that the stat changes / level up system got a bit lost on me, but that was because I was laser focused on visually analysing the glowing yellow boxes to determine wether they were chest or foe and that was real cool and original gameplay mechanic on its own.