thanks so much for the comments! happy to receive any further feedback you might have! :)
Certainly. The module is overall really well fleshed out; I can see it being paired well with Pound of Flesh's colony generation tables. So, I have no main points of feedback. A couple minor points though:
- The Truth section seems to overlap with the cover page a lot. I can see it being trimmed down to just cover the crushing rocks and free up same space.
- Using that space, I'd like to see more stat blocks to implement, perhaps a separate stat block for crowds, heavy enforcement, etc
- Some the Helping Hand NPCs seem to offer really power rewards for very little. I feel they could be expanded slightly to make the quests more challenging to complete, letting the Crush have a chance to catch up to the players
- Minor note, but lots of your white text is hard to read against the bright blue backdrops. I'd darken the backdrop for better readability
Overall, this module has very little issues can serve as a strong foundation to build on with other modules.
Hiya, thanks for the in-depth feedback!
reading it back cold now, I definitely see what you're saying about the cover/truth overlap. they were written pretty far apart from one another in production, and considering how space is at a premium, I could've helped myself with an edit there! Stat blocks could have been good use, I also would have loved to get into those NPCs a little more with the extra space. Or even just more "illustrative" notes for wardens on the levels, as I've seen in other modules here -- sounds, smells, sights were not at the forefront of my mind when I was writing. Re the text on blue -- I could definitely see that, I'll pass it on to my layout teammate for if/when we do a second draft!
Thanks again, this is all great (& actionable) feedback! Cheers!