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wow, very cool entry. the game looks and plays super well! The painting mechanic is satisfying, but I'm not so sure how brain-teaser-puzzly you can get with it without adding different mechancs, but maybe it doesn't have to be (if it should be more of a cosey vibe game). I have to confess I got sidetracked very quickly (in level 4 or so) by the locked doors and the cube and the batteries and the dark tent and the color circles in front of it and experimented with all of it for 20 minutes and I just couldn't find a secret or a way to open these door.

Thanks for giving it a go! I really liked the driving mechanic once I have built it and it felt more chill and fun to just paint tiles without too much puzzle to it. If I had more than 10 days, I wanted to add legs for cubes and a night time battery levels. Also with more complicated printing rooms to zoom around in.  Honestly I spent most of my time driving around painting the floor, so that is probably a better direction for the game to go in as  a cozy painting game rather than brain wrecking puzzle.

and you absolutely nailed the driving and painting part. I'd love to hear some satisfying dynamic driving sounds with that, mmmh, that would take it to the next level.

I kid you not, I had 7 sounds in the final version but they all sounded very annoying when doing all 9 levels of the game so I had to cut them not to make ears sore! Sounds and music are truly an art - an art better done by artists haha. I loved your puzzle game btw, thanks for checking mine out.