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(+1)

Well executed Stacklands like game. 

Some feedback:

The moving time in the top left made me think there was a time limit to solve it, only after a couple of days I noticed that this simply limits the availability of the actors, however at that time I already rushed through the game quite a bit

The formulas in the bottom left are cut off and the scroll bar is not that noticable. Also this could have used some color coding, since I wasn't sure which of the cards were supposed to be facts. The wording of them being questions sometimes really threw me off here ;P

And finally, I got stuck. Would love to know how I should have continued in the gamestate below, think I combined nearly all the cards.


(+1)

Mega thank you for the feedback. I fully agree with you. Since I designed the game and start changing it some things changed. If I would have more time I would get rid off the timer, do force the cards to follow the formulas (I think there is 1 case in which the cards combine and it is not the in formulas). And yes, I myself wonder the wording of the cards. The green ones are FACT, but I was testing whether it would be better to leaf them as FACT in the title and make them like the EVIDENCE or try to innovate. I got catch in the middle.

The game can be finished, but you are like in the middle of the game. Put Victor card on top of the weekdays staff. I will give you an interesting hint that you better checkout with the piano photo. Also put the detective in the piano photo, to make him think what was Victor doing at the end. Combining those thoughts with Camila you will get another character... Sofia...

Check also all the alibi (detective + Alibi)... some surprises may come out ;)

At the end the game will ask you who you think did it... the motive and the murder weapon.

After the jam I will do a more linear version. Under the jam preassure it is hard to polish things much.

Thanks for playing!