you are nearly there! keep on keeping on!
(and yes - no save games, sorry)
thank you so much!
About the inspiration for the game:
I felt motivated to try to make a puzzle game that trusts players to figure things out for themselves after playing Blue Prince like a maniac (and seeing how I was not the only one enjoying it)
and then I was really inspired by the unsettling atmosphere of the show Severance which I watched recently. So these both things just came together.