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It's interesting. It felt a bit hard to survive : having to find the survivor without indications is okay, but returning to the garage with no indications or visual clue was maybe a bit harder. Maybe there are a bit too much zombies, at least for the first "round"; so anything like collecting scraps or rescuing was complicated. And the fact that it resets between interaction also.

thanks for checking it out! Yeah there should probably be some better cues for finding the garage. If i continue to develop it, difficulty curve and progression would be definite target areas. Thanks so much for the feedback!