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While I really the concept of having the magnifying glass while also controlling the character on the ground (might also make a fun coop game), I just could not get used to the magnifying glass controls, it seems like it always went too close to the edge of the screen, thus making it hard to follow the character on the ground.

(+1)

Hi, 

thanks for taking the time to try my submission, and also to provide feedback.  I completely agree with the sensitivity / bounds of the magnifying glass being less than ideal!  I'll make sure I make some time for tweaking these sorts of essential gameplay systems in future submissions.

I also hadn't considered it as a co-op, that could open up some interesting dynamics if you have multiple characters and only the one magnifying glass!  

Thanks again for your feedback and co-op suggestion.

Daf