Hey I totally understand where you're coming from, and I've made some changes!
- I did previously have in game sound settings bounded to [ESC], but I did not have it indicated anywhere in the game (sorry about this!).
- I've added some text to both the main menu "How To Play", and the in game upgrades panel to remind players of the settings [ESC] keybind.
- As for the poop sounds, I've changed it so that the poops play on a different audio bus, and you can now turn poop SFX volume down in the settings.
- For the current background music in the game, for now I'm not planning on changing it. I think music like all art is subjective, and if you feel that way about the background music, you can always turn it down in the settings :).
- I've also added tooltips for all upgrades, hopefully this explains the game a little and makes it clear what each upgrade does!
- As for game balance, I know that the game isn't the most balanced. It's my first time making an incremental/idle game on top of competing in the GDTV Game Jam, so it's been a chaotic ride. I've made some changes on the balance of the game (increasing probabilities, decreasing timers etc.). Hopefully it feels more balanced and doesn't feel so slow to get started anymore!
Let me know if you have any other concerns.
I hope you give it another try!