Real cute art and fun characters. I enjoyed myself here despite how statism games where you have to manage your money and stress stats tend not to be my thing. This is probably my favourite of those kinds of games but I still would’ve preferred if this was just a basic visual novel. Worrying about Mayu’s financial and mental wellbeing distracted me from the actual romance routes. A basic visual novel is clearly not what the dev wanted to make though so it’s not really a criticism just a preference. My only actual criticism is that the game’s music player just didn’t work for half the songs. Music just wouldn’t play a lot of the time so I ended up just muting the music and playing my own. Also some of the dialogue ended up repeating on multiple days like I had the same conversation about the roof leaking with the landlord twice in the same playthrough which was awkward. These weren’t major issues though. On the other hand I loved the little dev note. It was really interesting to see the other side of the screen like that. You go into this wanting cute girls to kiss and bite and that’s what you get
The music player works as intended, some songs just have a few seconds of silence at the start before they start playing. You need to wait for the songs to start playing before clicking to the next song.
And the dialogue at the start of each day was coded to repeat so I wouldn't have to write 30 unique interactions for each day. There are some shorter, more generic dialogues which were set to appear more freqently, and some slightly longer dialogues which were coded to appear less frequently. It's possible to get the same dialogue multiple times in one playthrough, but it's not a bug.