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Even with only one level, the game managed to introduce and utilize multiple ideas, and the exceptional puzzle design allowed for an experience that I definitely want more of. The only thing that I had a problem with when the moveable block was setup. It wasn't entirely clear to me that I was able to move the block and that it was part of the environment until the e popped up. I think it might have been better to have the block be completely blocking your path so that when you run into it you realize that you can move it. Amazing game nonetheless.

Thank you so much!! That's a great point about the first block.  We too wish we'd have more time to implement all the mechanics and parts of the level we had initially written down, but that's jams~ 😅