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(+1)

Love narrative driven entries like this. Really creative use of the theme too. Just an FYI, I was able to clip out of the ship and into space near the damaged capsule, but hey, for 72 hours small glitches like that are no problem. 

I think the overall vibe and feel could be worked on a bit. Maybe some atmospheric fog. Maybe some visual FX that pop up when you unlock the keywords. Just something visually to help keep the player glued to the screen. Ultimately, a really nice entry for only 72 hours!

Thank you! I appreciate the help, I'm a "hard coder" and I'm just starting to lean into graphics things :)