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Thank you for the feedback! I had that issue happen a couple times when playtesting myself, but wasn't able to figure out what causes it (maybe something to do with the code that makes sure the player can slide smoothly against the slopes not working well when there's two or more blocks around them). Once I understand coding more I may make a new version of this with more features like start it easier and then have levels that get increasingly more challenging. 

hi, I think the problem might be that you have circle colliders jumping on square boxes, maybe switch it out with a square collider. Good game overall!

(+1)

Thanks, and I appreciate the advice! Currently the player uses a capsule shape. Unfortunately I'm able to replicate the glitch even while trying to use a square instead, so it must be something else (maybe to do with the blocks being physics objects).