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(+2)

This was a lot of fun to play. Getting strong Haunted House vibes, that was my favorite Atari game back in the day :)

I wonder if the moth-buzzing could be tuned in such a way to indicate their direction in addition to distance? Or maybe that would give away too much. You could def do stereo panning for horizontal, and maybe change the pitch for the vertical…

(+1)

The magic of gamedev, we're going back full circle all the way to Atari! :)

Yeah, there definitely needs to be more of a 3D (2D?) audio in there! It's a good idea, I will try what you suggested post-jam and see what it feels like, scripting audio is one of those things I know very little about so any hints like that are very useful.